How Does Endurance Charges Work In Path Of Exile 3.25 League? (2024)

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How Does Endurance Charges Work In Path Of Exile 3.25 League? - Mechanism & Obtaining Methods

Aug 28, 2024

Aug 28, 2024 Source: POECURRENCY

  • How Does Endurance Charges Work In Path Of Exile 3.25 League? (1)
  • Path Of Exile 3 25
  • POE Endurance Charges
  • POE Currency

With the arrival of Path of Exile 3.25 update, Endurance Charges have also undergone a major change. Instead of providing additional Elemental Resistance, they now provide Elemental Damage Reduction, and still provide the additional Physical Damage Reduction they provided previously.

In this guide, we’ll talk about the importance of Endurance Charges as a defensive layer, and how to apply them to your build, even if you’re on the complete opposite side of Passive Skill Tree.

How Does Endurance Charges Work In Path Of Exile 3.25 League? (2)

Endurance Charges Explained

For Endurance Charges mechanic in POE 3.25, you now gain 4% additional Physical Damage Reduction and 4% Elemental Damage Reduction. There are max of three Charges by default, and each Charge lasts 10 seconds by default. Once a new Charge is acquired, this resets the duration of all Charges of that type.

Additional Physical Damage Reduction

Let’s first look at how these Charges work with other defensive layers to achieve additional Physical Damage Reduction.

This is a statistic that is added to Physical Damage Reduction provided by Armor. First, Physical Damage Reduction of Armor is calculated using the following formula, where A is the total Armor and D is the total Physical Damage of the incoming strike:

Physical Damage Reduction From Armor= A/(A+5*D)

Once Physical Damage Reduction percentage is calculated, all sources of additional Physical Damage Reduction are added together. They are then added directly to this percentage to provide the final total Physical Damage Reduction.

Unlike Armor, it is capped at a maximum reduction of 90%, though additional Physical Damage Reduction can also mitigate physical damage over time, such as Bleeding or Corrupted Blood.

Elemental Damage Reduction

Now let’s talk about the other component of Endurance Charges, Elemental Damage Reduction. It works slightly differently, as it is not additive to Elemental Resistance, but instead provides multiplicative damage reduction.

For example, incoming Elemental damage is first mitigated by Resistance, then by Elemental Damage Reduction, and both Resistance and Elemental Damage Reduction are capped at 90%.

Why Are Endurance Charges So Important?

The importance of using Endurance Charges has been amplified in POE 3.25 for a few reasons.

First, while Additional Physical Damage Reduction has always been a very powerful stat, Elemental Resistance that these Endurance Charges once provided was almost always wasted on builds that didn’t specialize in Charges. But now with Elemental Damage Reduction, these Charges are very useful for every build.

On top of that, the way Physical Damage is converted to Elemental Damage has been significantly nerfed, and many builds have a harder time fighting Physical Damage than before, which is another reason we desperately need Endurance Charges.

So, no matter the reason or build, you’re going to need to find a way to get those Charges into your build. Just to be clear here, we’re going to be focusing on most Non-Lower Left Passive Skill Tree builds, as these builds require some alternate methods to get Charges.

How To Get Endurance Charges?

First, let’s look at one of the most basic ways to get Endurance Charges, which is crafting Minimum Charges on your Ring or Amulet.

Crafting Minimum Charges

This is a great way to get Charges into your build, especially early in your progression. While this may seem a bit insignificant for the amount of damage reduction each Charge provides, even just packing two Minimum Charges into your build can be very beneficial.

In addition to this, Minimum Charges have another benefit, which is that they cannot be removed by monsters. Because you may encounter a Charge Removal Rare Monster modifier, what it does is that the monster’s attacks will remove your Charges.

Enduring Cry

Next, we have Enduring Cry, a Warcry skill that was the go-to for many builds to gain Endurance Charges, and is suitable for many leagues. But in POE 3.25, Call to Arms Support was replaced with Autoexertion, which automates Warcries but prevents them from providing buffs or charges, so this is just as useless as Enduring Cry.

How Does Endurance Charges Work In Path Of Exile 3.25 League? (3)

That being said, Enduring Cry is still a powerful tool to slot into builds as a standalone ability, especially when it provides Charges when you need them most.

The application of this skill requires calculating the power of enemies within its area of ​​effect and grants one Endurance Charge for every five points of power. Common monsters count as 1 power, Magic counts as 2 power, Rare monsters count as 10 power, and Unique monsters count as 20 power.

Therefore, using this Enduring Cry next to a Rare monster is guaranteed to provide at least two Endurance Charges, and next to a Unique monster, it will provide at least four Endurance Charges for many players.

Honestly, this option is probably the least ideal way to get Charges, but at the same time, it’s basically the lowest investment method available. For a very low investment of POE Currency, you can get Endurance Charges that keep your build running.

Enduring Composure

The next method has to do with a Cluster Jewel, Enduring Composure. You can find it on a Small Cluster Jewel or Megalomaniac Cluster Jewel at item level 68 or higher.

Now, this is a fairly popular option. You can put Endurance Charges into your build, and as long as you have been hit recently, this Jewel will allow you to gain a Charge every second. Especially considering the new changes introduced in POE 3.25, a lot of builds still count being hit after blocking a hit. So Endurance Charges will grant a Charge after you block a hit, even if you are not currently taking damage.

How Does Endurance Charges Work In Path Of Exile 3.25 League? (4)

Eldritch Body Armour Implicit Modifiers

The other option you will have for Endurance Charge generation is one that is quickly becoming popular in POE 3.25 leagues. That is using Eldritch Body Armour Implicit to gain Endurance Charges per interval.

This modifier starts with Charges being generated every 15 seconds at the lowest tier, and every 10 seconds at the highest tier.

Now, as mentioned before, gaining new Charges will reset the duration of existing Charges of that type. So if you can get enough Endurance or Generic Charge duration, you will be able to maintain Endurance Charges using this method.

Outro

In conclusion, there are many other ways to generate Charges that are more niche or build specific, but the ones we mention here are more widely available in terms of application. So if you haven’t taken one of these methods and loaded Endurance Charges into your build, then get going now!

Even for the seemingly small amount of damage reduction they provide per Charge, they really do matter when you have enough Endurance Charges. It’s definitely something you’ll want to take advantage of in almost every build. So grab yourself some Endurance Charges now, you won’t regret it!

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  • Path Of Exile 3 25
  • POE Endurance Charges
  • POE Currency

Next: What Changes Are Made To The Defense Meta In Path Of Exile 3.25?

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  • In Path of Exile, Smite of Divine Judgement is a very powerful melee skill that relies on divine fury to knock down enemies. With the buffs to melee in Settlers of Kalguur league, this skill has become even more powerful. This means that you can build a very good build around Smite of Divine Judgement so that you can use this skill to its maximum effect. This guide will show you how to build Smite of Divine Judgement build.

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    In terms of mana consumption, each use of Smite of Divine Judgement costs 12 mana, which is not too much. In addition, the attack speed of Smite of Divine Judgement is slightly worse than the base speed, with only 85% of the base. But the attack damage is 369% of the base damage. In addition, Effectiveness of Added Damage is also 3.69 times. Most importantly, the quality of Smite of Divine Judgement is increased by 20% compared to the base.

    As the person who uses Smite of Divine Judgement skill, your character needs to reach at least Level 70 and have 98 Strength and 68 Intelligence to use it. So, in the allocation of attributes, you may need to focus on Strength and Intelligence.

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    Passive Skill

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    Secondly, you can also focus on those nodes that can increase your attack speed and range of effect, so that the disadvantage of Smite of Divine Judgement’s low attack speed is solved, and Smite’s coverage and frequency can be enhanced.

    The last node you need to pay attention to is the one that can increase critical strike chance and multiplier, so that your total damage and output can be maximized.

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    In terms of Ascendancy selection, you can choose in Inquisitor category. The following are Ascendancy you can choose and their effects.

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    • Pious Path: Grants life and mana restoration while on consecrated ground.
    • Righteous Providence: Increases chance of critical strike based on Strength and Intelligence.
    • Inevitable Judgement: Ignores elemental resistance during critical attacks and greatly increases damage.

    Gems

    In the selection of Support Gems, we also adhere to a point of view to enhance Lightning Damage and Elemental Damage, and maximize the area of ​​effect and Lightning Penetration.

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    Among them, the most worth mentioning is Herald of Thunder, because its Aura can greatly increase your lightning damage to the enemy, and can also apply additional impact, which will make it easier for you to get the final POE Currency reward in battle.

    Armor And Accessories

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    For Amulet and Rings, contrary to the above equipment, you need to focus on whether it can increase lightning damage and attack speed, because the problems of health and resistance have been solved by POE items such as armor.

    The same is true for Belt, but here I can recommend you the best choice - Stygian Vise.

    Flask

    In Path of Exile, Flask is also very important for a build because it can protect your character from the threat of death in time. The same is true for Smite of Divine Judgement build. Here, you can choose from two categories: Life Flask and Utility Flasks.

    In Life Flask, you can directly choose Instant Recovery because it is the most useful for emergency treatment. You can make a few more in your free time to prepare for emergencies.

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    The above are some features and build methods of Smite of Divine Judgement build in Path of Exile 3.25 Settlers of Kalguur. I hope you can use this powerful melee build to win more battles in this melee-enhanced league!

  • With the strengthening of melee in Path of Exile 3.25 Settlers Of Kalguur league, more and more players want to use melee builds to challenge some enemies that can get close to them, even bosses.

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    1. Elemental Hit Of The Spectrum Deadeye / Warden (Level As LA / ROA)

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    2. Hexblast Mines (Trickster)

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    3. Archmage DD Of Chaining / BL Of Orbiting / Frostbolt Ice Nova

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    4. Lightning Strike Warden / Slayer

    These two builds may be very familiar to veteran players. They mainly use Lightning Strike skill to launch a series of lightning projectiles that can cause heavy damage to the enemy.

    But at the same time, Warden or slayer ascendancy can provide very good survivability for this build, so it can both protect itself well in combat and deal a lot of damage. In this build, positioning is very important to maximize the skill’s double-hit mechanic.

    5. Slams (Ground Slam Or Earthshatter Or Others, Level As Sunder)

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    The entire build will gradually upgrade from Sunder and then transition to Slam skills just mentioned. So Juggernaut or Chieftain has become the most frequently chosen ascendancy choices by players. In this build, the key aspects you need to focus on are how to amplify physical damage, attack speed, and area-of-effect.

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    This build may undergo some changes in subsequent patches, and there is hope that there will be a certain chance to cooperate with some more powerful enchants.

    7. Poisonous Concoction Of Bouncing

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  • What Changes Are Made To The Defense Meta In Path Of Exile 3.25?

    Path of Exile 3.25 brings a number of changes that completely change the defense meta. This doesn’t just affect the popular Archetypes in Settlers of Kalguur League, but more specifically how they are built and which mechanics are favored over others, which can largely be attributed to the overhaul of a melee in POE 3.25 and the resurgence of players choosing these builds again.

    Regardless of where the build is in Passive Skill Tree and which Archetype it belongs to, it has been affected by the changes made to the core defense composition in POE 3.25.

    Because ever since POE 3.16 introduced Spell Suppression and completely revised Evasion and Armour formula, while also making massive buffs to Grace and Determination, these Auras have been frequently used in many builds at the time.

    Since then, the game has slowly but surely become balanced around the presence of Spell Suppression, and many builds use either Grace or Determination, or even both Auras to bolster their defenses.

    But that all changes in a big way in POE 3.25. In this guide, let’s take a look at those changes and how they affect the defense meta.

    Changes & Impact Of Aura

    First, let’s talk about those Aura changes in Settlers of Kalguur, namely that both Grace and Determination were nerfed. But their nerfs were the result of another change that introduced numerous new Armor Base Types with fairly high Base Defenses.

    If we only look at this change in isolation and compare characters using these Auras in POE 3.24 and POE 3.25, the end result is actually not that important. Because the source of Base Defense is simply shifted, and the actual defense gained is only a minor change.

    You get more Base Defenses from gear, and less from Auras, but the total amount you actually have is somewhat similar to previous patches. However, this change is more significant because of the enormous shift in the number of characters actually using Grace and Determination Auras.

    According to statistics, in POE 3.24 Necropolis, 45% of players used Grace and 41% used Determination, with 16% of players using both Auras.

    Fast forward to POE 3.24 Settlers of Kalguur, and Grace usage has dropped significantly, with only 27% of characters using it, and Determination has seen a similar trend, with only 24% of characters using it. But the biggest drop is in the percentage of players using both Auras, from 16% to 4%.

    The reason for this drop is that the opportunity cost of using these Defensive Auras has increased significantly, while the benefits of using them with the average build are much less.

    Conversely, the amount of Base Defense gained from gear alone is now significant enough that you can build your Passive Skill Tree in a slightly different way to incorporate more Defensive Wheels for Evasion and Armour scaling, ultimately gaining the same amount of defensive stats.

    Endurance Charges

    There is another really big change related to this meta change, and that is the change to Endurance Charges. In previous patches, most players who used Grace and Determination or both saw this change, and they used them primarily to defend against monsters’ physical attacks. After all, that’s one of the most dangerous things you encounter when you first arrive on a map.

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    But in POE 3.25, a lot of players no longer choose to use Defensive Auras, and instead turn to Endurance Charges, and invest a lot of POE Currency in them. This is because Endurance Charges have changed in Settlers of Kalguur.

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    Block

    Another big change to defense in POE 3.25 is Block.

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    For Gladiator, the changes to Versatile Combatant are huge, and its Block can be achieved by skill combinations such as Flicker Strike, Lightning Strike, Splitting Steel that use Ephemeral Edge, and utilize Block as one of the core defenses of these builds.

    Maximum Resistances

    Another big change is the introduction of Maximum Resistances to Regular Duel Modifiers, making these stats more accessible than ever before.

    You can now get up to 2% Maximum Elemental Resistances on a single Jewel Modifier, and these actually stack on a single Jewel. So you can get 2% Maximum Resistances of both Elemental types on a single Jewel, for a maximum of 4%.

    When we first saw this change, we immediately thought about how powerful this would be if Melding of the Flesh was used as this Jewel Modifier! This would make your Maximum Elemental Resistance equal to the highest one, allowing you to scale a single stat.

    Physical Damage Taken As

    Finally, we’ll talk about Damage Taken As, as access to Physical Damage Taken As Other Damage Types was nerfed significantly in POE 3.25.

    Many modifiers on crafted gear were removed or replaced, and you’re pretty much limited to getting Eldritch Implicit on non-unique gear. It’s interesting that this is the approach they took to balance items, rather than nerfing items like Lightning Coil or Cloak of Flame.

    This is probably the right thing to do, though. These items need to remain as powerful as they were before. After all, they are now competing with newer armors that are stronger and have higher Base Defenses.

    Outro

    Overall, the plethora of changes in Path of Exile 3.25 have drastically changed the defense meta in POB. It gives you more freedom to use your mana in a better way, and even things like Blood Magic become viable since you’re no longer forced to use a specific subset of Reservations.

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  • This Tanky Crit Build Can Help You Become Unstoppable In POE 3.25! - Viper Strike Of The Mamba Trickster Build Guide

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    Scaling Damage

    To scale the damage dealt by this build, then you need to stack a Cluster Jewel notable, Low Tolerance. This way, the damage you deal to non-poisoned enemies will be increased by 300%.

    This build has 6 of these Cluster Jewels, and we also took Poison Mastery, which does the same thing as Low Tolerance.

    In terms of numbers, we are increasing poison damage by 2.1k%, which already sounds crazy, but we are not going to stop there. In Settlers of Kalguur league, Perfect Agony got a redesign, and they made it even more powerful than the previous league. To use this keystone, we need to reach 100% Critical Chance, otherwise we will not deal poison or any damage.

    How To Optimize This Build?

    Reaching 100% Critical Chance with this build is the first optimization strategy we did. The previous version of the build used Ungil’s Harmony, which is a very large Critical Chance increase. But let’s face it, if you want to be a super tank, then this is definitely not the best choice for you.

    So we give up this Amulet and trade it for a rare Amulet worth 40 Chaos Orbs, Corruption Idol.

    But the key question is how we will reach the critical chance cap, and the answer is to use a combination of Forbidden Flame and Forbidden Flesh Jewel. We will borrow Assassin Ascendancy, Ambush and Assassinate notable. This will increase our critical hits on full health enemies by 100%, and the same effect will occur when the enemy’s health is below 50%.

    But you may be wondering, what happens when the boss’s health is not full or low? Actually, this will only happen in Uber boss fights, but in harder boss fights, we will use Ambush, so it will immediately give us 100% critical chance no matter what.

    Your biggest and best multiplier comes from secondary sources using Totem setup. We can have 3 of these things, and they will help stack Wither on bosses, increasing chaos damage by 90% by default. So, for each big boss fight, you will have to wait about 3 seconds to get 15 stacks of Wither.

    Meanwhile, if you have Anathema equipped, you will be able to apply 3 different curses. The first one uses Alchemist’s Mark, as this synergies well with poison damage. Despair reduces the enemy’s chaos resistance. There is also a defensive curse, Enfeeble, which greatly reduces enemy damage.

    Combining all of these, we can tank almost any non-Uber boss with just one click.

    Defensive Tips

    Defensively, we use a lot of defensive layers. Let’s start with the biggest Energy Shield.

    We will stack Energy Shield, which will give us the base life pool. We chose Trickster because this is the only Ascendancy that can scale Energy Shield from Evasion on Body Armour. Also, this build gets a new base in Settlers of Kalguur league that is much stronger than the previous league, because of Escape Artist notable.

    Now let’s start stacking damage reduction. Trickster Ascendancy has a nice advantage. Because its notable Ascendancy passive, Spellbreaker, not only helps us limit our Spell Suppression, but also reduces the spell damage we receive when we are at full Energy Shield. This is very useful when fighting Sirus Meteor or any big hitting spell.

    Physical Damage Reduction

    Next, let’s look at how to deal with physical damage. Because if you want to withstand Uber Shaper’s Slam, you will need a greater physical damage reduction.

    In fact, we have 23% damage reduction, and when we stand still, the physical damage received is reduced by 21% because of the use of another key item, which is Arctic Armor. In addition, you can also use 1 Minimum Endurance Charge to reduce the physical and elemental damage received, because it was redesigned in POE 3.25 leagues.

    Increasing our maximum resistance will protect us from high elemental damage so that we can stand still in Shaper’s Slam. We take much less damage from Sirus Meteor, so we can achieve damage reduction by just running an Elemental Resistance Flask.

    How To Maintain Uptime Of Flasks?

    But the question is, how are we going to maintain these Flasks without a Pathfinder? This is where another unique item in this build comes in, Tides of Time Belt, which will give us 3 Flask Charges every 3 seconds. This ensures that all Flasks we use have 100% uptime.

    In addition, another Charge buff on Body Armor is also crucial. You can use some Tattoos on Passive Skill Tree to extend Flask Effect Duration, and assign Careful Conservationist and Natural Remedies to get more Flask Effect and Charge buffs.

    Recovery

    As we mentioned before, Recovery is also very strong in this build.

    This is mainly because we use a unique Flask, which is Sorrow of the Divine, which will give us Zealot’s Oath keystone passive effect, which converts Life regeneration to Energy Shield.

    Additionally, Life Flasks also give us a unique effect of restoring Energy Shield, which is why I used Hybrid Flasks and Life Flasks. So when we are standing still in our hideout, we will have 1.6 Energy Shield Recovery. If we start taking damage, we can use Life Flasks, which will give us another 500 additional Recovery.

    Another reason to use Hybrid Flasks is because this build cannot leech mana. When our Arcanist Brand starts using the curses we have, it depletes our mana pool. So, this time, I used this Flask with a mod that the effect will not be removed when the unreserved mana is full. But remember, this will not give you Life Recovery part if you are not taking damage.

    Final Thoughts

    Anyway, I have to say that this is the most satisfying tank crit build I have ever played. The difficulty of this build is amazing though, and it may not be for players who are just getting into the game. Overall, Crit Viper Strike of the Mamba Trickster Build feels good, something you can easily afford and complete everything the game has to offer on a reasonable budget.

  • In Path of Exile, Oils are special items that can enhance your gear and maps in different ways. They can be obtained in your Blight Encounters, which is a tower defense game mode that you can use on some maps.

    When it is available to you, it will be generated from Fungal Growths. In addition to regular maps, Oils can also be found in Blighted Maps. The same is true for Path of Exile 3.25 Settlers of Kalguur league that was released some time ago. So this guide will introduce you to the specific use of Oils in this league.

    What Is Oils?

    As mentioned above, you can use Oils to modify your existing gear and maps in various ways. The results of this modification depend on the type of gear or map you choose, as well as the type of Oils you use.

    There are many types of Oils in Path of Exile 3.25, which means they can be used on many types of equipment and some unique equipment. But it should be noted that each Oil requires a different level. Here is what Oils you can get at different levels.

    • Level 1: Clear Oil
    • Level 10: Sepia Oil
    • Level 19: Amber Oil
    • Level 27: Verdant Oil
    • Level 36: Teal Oil
    • Level 44: Azure Oil
    • Level 48: Indigo Oil
    • Level 52: Violet Oil
    • Level 60: Crimson Oil
    • Level 68: Black Oil
    • Level 73: Opalescent Oil
    • Level 78: Silver Oil
    • Level 80: Golden Oil

    In addition to the above common Oils, there are also some Oils with special uses. They also require a certain level to get them.

    • Level 80: Prismatic Oil
    • Level 1: Reflective Oil
    • Level 1: Tainted Oil

    According to the above introduction, you will find that the higher the level, the higher or rarer the Oils you get, because their rarity and importance in your mind depends on how you use them.

    How To Get Oils?

    In Path of Exile 3.25 Settlers of Kalguur league, you can get Oils in a number of ways, but the easiest and most common are Blight encounters. Oils are dropped on the map at the end of the game.

    If you and Sister Cassia encounter a large yellow ball, that is Fungal Growth, go up and interact with it, and a timer will start. At this time, several portals will appear on your map, and some monsters will rush towards you through these portals. At this time, your task is to prevent them from reaching Fungal Growth.

    In this Blight encounter, Towers can help you slow down the speed of the monsters approaching you, so you can build a tower on the corresponding platform. Besides helping you reduce the difficulty of the battle, Towers can also allow you to get some points before the encounter.

    After you successfully repel all waves of enemies, you can get rewards, and treasure chests with different types of rewards will appear at the location of each portal. You may need to search one by one to find the treasure chest with Oils.

    In addition to participating in Blight encounters, you can also get Oils by clearing Blighted maps. This is a special type of level that contains a Blight encounter, but the difference is that this time there are more portals in the Blight encounter, up to 2 dozen.

    You need to last at least 5 minutes and clear all the monsters. But the good news is that there will be 2-4 treasure chests in each portal, which means your chances of getting Oils or POE Currency will increase. By the way, Blight chests may also drop Oils in various encounters in the game, such as Legion encounters or Heist contracts, but the chance is relatively small.

    Which Items Can Use Oils?

    As mentioned above, before you use Oils, the most important thing is to know what effect each Oil will bring to your items or maps. The most common items that can use Oils are Rings, Amulets, and certain Uniques.

    When you use 1 Oil in a Blighted Map, the size of the monster group and its effect will increase according to the type of Oil you use. In short, if you want to get more XP and POE Currency as a reward for running your map, you can choose some high-level dropped Oils.

    When you use 2 Oils with Rings, whether you use it on the right ring or the left ring, you can increase the buff for Blight Towers you are about to destroy. It is important to note that this does not mean that Blight Towers are more defensive, but it does mean that you will get more rewards after destroying a tower.

    If you use 3 Oils on an Amulet or Blight Unique Item, you can gain passive skills without using skill points or node connections. This is a great helper for some builds that have a lot of passive skills and few skill points.

    In Path of Exile 3.25 Settlers of Kalguur, most Rings and Amulets can use Oils, but only a few Uniques can use it. However, once used, the effects of Uniques will add the effects of Rings and Amulets, which means both the buff and the skill point saving.

    So if you find the following Uniques during exploration, please use Oils for them first.

    • Breathstealer
    • Cowl of the Cryophile
    • Cowl of the Thermophile
    • Cowl of the Ceraunophile
    • Sporeguard
    • The Stampede
    • Replica Stampede
    • Stranglegasp

    These Uniques can be found in Blighted Maps or Blight-ravaged Maps, but it should be noted that they can only be searched on these maps. If you want to use Blight-related maps and events to enhance your build, then these Uniques that can use Oils will be very suitable for you.

    The above is some information about Oils in Path of Exile 3.25 Settlers of Kalguur. You can try different combinations of Oils + Items in the game so that you can find the most suitable combination for your build or character. I wish you a happy game!

How Does Endurance Charges Work In Path Of Exile 3.25 League? (2024)

FAQs

How Does Endurance Charges Work In Path Of Exile 3.25 League? ›

In 3.25 Endurance Charge now gives 4% physical damage reduction and 4% elemental damage reduction per charges. Juggernaut ascendency provides 1 additionnal % damage reduction per charges for a total or 5% per charges.

What are the changes in 3.25 endurance charge? ›

In 3.25 Endurance Charge now gives 4% physical damage reduction and 4% elemental damage reduction per charges. Juggernaut ascendency provides 1 additionnal % damage reduction per charges for a total or 5% per charges.

How do endurance charges work? ›

Endurance charges are one of the three charge types. They are associated with strength and represent a temporary increase to the ability to endure pain during combat. They are visualized as glowing red orbs surrounding the character. The physical damage reduction is effective against hits and non-hits such as bleeding.

How long are the endurance charges in Poe? ›

Charges have a limited duration, which is 10 seconds for the three default charges.

How do charges work in Poe? ›

Charges are accumulated by the use of certain skills and equipment, and have a duration of ten seconds by default. This duration can be increased or decreased with specific passive skills and unique items. Gaining a charge resets the duration of all accumulated charges of the same type.

How to generate endurance charge poe? ›

Some of the most commonly used techniques to generate Endurance Charges are the following:
  1. Enduring Cry (depending on nearby monsters)
  2. Endurance Charge on Melee Stun Support (chance on stun)
  3. Small Cluster Jewels (Armour) with Enduring Composure (generate when hit)
Nov 22, 2023

What is the endurance charge staff in Poe? ›

Endurance charges are one of the three charge types. They are associated with strength, and grant additional physical and elemental damage reduction. They are visualized as glowing red orbs surrounding the character.

How much does endurance charge? ›

Endurance offers multiple warranty plans plus Elite Benefits, which includes perks like total loss protection and key fob replacement. On average, Endurance plans cost between $93 and $132 per month depending on the coverage and vehicle.

How does conduit work in PoE? ›

Conduit is a keystone passive skill that shares charges with nearby party members only. More precisely, whenever the player gains an endurance charge, a frenzy charge or a power charge, each party member within a radius of 120 units will also gain one charge of the same type.

What is the regen per endurance charge? ›

Life Regeneration per Endurance Charge is a basic passive skill that grants additional life regeneration based on the number of endurance charges the character has.

How many hours does it take to complete Path of Exile? ›

Path of Exile is an online Action RPG set in the dark fantasy world of Wraeclast. How long is Path of Exile? When focusing on the main objectives, Path of Exile is about 29 Hours in length. If you're a gamer that strives to see all aspects of the game, you are likely to spend around 714 Hours to obtain 100% completion.

What is the max chance to hit in PoE? ›

Chance to hit can not be lower than 5% but can hit 100%. Damage Penetrates 10% Fire Resistance against Blinded EnemiesBy light we are shadowed, in darkness we are bound. will raise the chance to hit to 100%, ignoring all accuracy and evasion stats of the attacker and defender respectively.

How does the charge work? ›

If there are more electrons than protons in a piece of matter, it will have a negative charge, if there are fewer it will have a positive charge, and if there are equal numbers it will be neutral.

How does the golden rule work PoE? ›

Poison you inflict is Reflected to you if you have fewer than 100 Poisons on you. Hurt as you would be hurt. Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.

How does quantity work in PoE? ›

When in a party, each player in the party after the first gives a +50% item quantity modifier on drops. IIQ & IIR modifiers from support gems currently do not work with kills made by damage over time effects, such as the poison from poison arrow. Modifiers from your gear will affect those kills however.

What are the changes to gladiator Poe? ›

The Gladiator Ascendancy has been completely rebalanced. Below are the new Passive Skills available to the Gladiator. The War of Attrition Ascendancy Passive Skill causes you to deal 1% more Damage with Hits and Ailments to Rare and Unique Enemies for each second they've been in your Presence, up to a maximum of 100%.

Where can I get Enduring Cry Poe? ›

Enduring Cry can drop anywhere.
  • Recipes. Enduring Cry can be created from the following recipes:
  • Quest reward. This item is given as a quest reward for the following quests:
  • Vendor reward. This item can be bought at the listed NPC vendors, after completing the following quests: Class → Witch. Shadow. Ranger. Duelist. Marauder.

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